Democrapcy





A satirical board game that parodies the contemporary democratic system and explores the role that citizens play in the construction of the common welfare. The mechanics of the game combine elements of collaboration and competition that force players to cooperate through individualism while voting, nullifying or imposing the rules that govern the game.

Designed for the Chancellerie d'État - République et canton de Genève as a playful-educational tool to raise awareness among young voters about their responsibility in preserving democracy.



Year


2016

Co-created with:


Yoann Douillet, Melissa PislerMarion Bareil

Project Category


Game design / Interaction design

Technical specifications:


Boardgame contents: 1 board, 18 character cards, 42 rule cards, 30 event cards, 50 characteristic tokens, 8 pawns, 1 dice


Exhibitions


Indie Cade Europe
2017 Independant Game Festival


GSGS’17
2017 Gamification and Serious Game Symposium


Design Days
2017 Paris


Salone Ludico
2017 Milano Design Week


Graphik 16
2016 Zurich Graphic Festival


Semaine de la Democratie
2016 Chancellerie de Genève


Festival International des Jeux
2016 Cannes


LIFT
2016 LIFT Geneva, Workshop




Developed during the workshop Do you vote? led by Lea Schönfelder & Marion Bareil.