Democrapcy
A satirical board game that parodies the contemporary democratic system and explores the role that citizens play in the construction of the common welfare. The mechanics of the game combine elements of collaboration and competition that force players to cooperate through individualism while voting, nullifying or imposing the rules that govern the game.
Designed for the Chancellerie d'État - République et canton de Genève as a playful-educational tool to raise awareness among young voters about their responsibility in preserving democracy.
Year
2016
Co-created with:
Yoann Douillet, Melissa Pisler & Marion Bareil
Project Category
Game design / Interaction design
Technical specifications:
Boardgame contents: 1 board, 18 character cards, 42 rule cards, 30 event cards, 50 characteristic tokens, 8 pawns, 1 dice
Exhibitions
Indie Cade Europe
2017 Independant Game Festival
GSGS’17
2017 Gamification and Serious Game Symposium
Design Days
2017 Paris
Salone Ludico
2017 Milano Design Week
Graphik 16
2016 Zurich Graphic Festival
Semaine de la Democratie
2016 Chancellerie de Genève
Festival International des Jeux
2016 Cannes
LIFT
2016 LIFT Geneva, Workshop
Developed during the workshop Do you vote? led by Lea Schönfelder & Marion Bareil.