e-xorcist




Experimental multimedia game where players must exorcise a cursed device before the time ends by mounting it on a cross and revealing the sigils that are hidden in the physical space.



Year


2015

Co-created with


Martin Besson, Hind Chammas and Étienne Ndiaye

Project Category


Interaction design / Object design / 

Technical specifications:


MDF cross + iPhone
Cursed software built using Unity3D




Developed during the bootcamp led by Douglas Edric Stanley & Étienne Mineur

Studio photography by Dylan Perrenoud © HEAD