e-xorcist
Experimental multimedia game where players must exorcise a cursed device before the time ends by mounting it on a cross and revealing the sigils that are hidden in the physical space.
Year
2015
Co-created with
Martin Besson, Hind Chammas and Étienne Ndiaye
Project Category
Interaction design / Object design /
Technical specifications:
MDF cross + iPhone
Cursed software built using Unity3D
Developed during the bootcamp led by Douglas Edric Stanley & Étienne Mineur
Studio photography by Dylan Perrenoud © HEAD